Design Game Uwuhpoly for Improving Waste Literacy in Elementary School Children in Surabaya

Authors

DOI:

https://doi.org/10.56741/IISTR.ijlree.001952


Keywords:

Educational Game, Elementary School, Environmental Education, Uwuhpoly, Waste Literacy

Abstract

The low level of waste literacy among elementary school students, along with the limited availability of engaging, contextually relevant learning media, has become a major challenge in fostering early environmental awareness. This Study aimed to develop and evaluate the effectiveness of Uwuhpoly, an educational board game designed to improve waste literacy among elementary school students in Surabaya. The method R&D approach using the ADDIE model, which consists of the stages of analysis, design, development, Implementation, and evaluation. The research subjects were 142 students from Grades II to VI at an elementary school in Surabaya, selected through purposive sampling. Data were collected using waste literacy questionnaires (pretest–posttest), observation sheets, and teacher responses. Data analysis used descriptive statistical techniques and N-gain to assess improvements in students' waste literacy. The results of expert validation showed that Uwuhpoly received an average score of 4.51, indicating that the game is feasible for classroom implementation. The implementation results demonstrated a significant improvement in students’ waste literacy, with pretest–posttest score increases ranging from 35.7% to 46.7%, and an overall literacy improvement of approximately 85%. Therefore, Uwuhpoly has strong potential to be integrated into science learning (IPA), civic education (PPKn), and the Pancasila Student Profile reinforcement program as an alternative environmental literacy–based learning medium in elementary schools.

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Author Biographies

Rosmiati, Universitas PGRI Adi Buana Surabaya

is affiliated with the Universitas PGRI Adi Buana Surabaya, Faculty of Teacher Training and Education, Surabaya 60234, Indonesia. She is a lecturer in Elementary School Teacher Education (PGSD) and actively involved in research on science education, instructional media development, and innovative learning models for elementary education. Her academic interests include STEM-based learning, educational technology integration, and literacy-oriented pedagogy. (email: rosmiati@unipasby.ac.id).

Rarasaning Satianingsih, Universitas PGRI Adi Buana Surabaya

is affiliated with the Faculty of Teacher Training and Education, Universitas PGRI Adi Buana Surabaya, Surabaya 60234, Indonesia. She is a lecturer in Elementary School Teacher Education (PGSD) with research interests in elementary science education, innovative learning design, and the integration of technology to support students' literacy and critical thinking skills. (email: rarasaning@unipasby.ac.id).

Muhammad Satriawan, Universitas Negeri Surabaya

is affiliated with the Universitas Negeri Surabaya, Faculty of Mathematics and Natural Sciences, Surabaya 60231, Indonesia. He is a lecturer in Physics Education and actively researches physics learning innovation, STEM education, renewable energy education, and the integration of digital technologies to enhance scientific literacy and higher-order thinking skills (email: Muhammad.satriawan@unesa.ac.id).

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Published

2026-07-06

How to Cite

Rosmiati, Satianingsih, R., & Satriawan, M. (2026). Design Game Uwuhpoly for Improving Waste Literacy in Elementary School Children in Surabaya. International Journal of Learning Reformation in Elementary Education, 5(02), 706–722. https://doi.org/10.56741/IISTR.ijlree.001952

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