KHOIRUNNISA, S.; FARAH, R. R. The Use of Gamification (Kahoot!) to Increase Vocabulary Mastery in Elementary School. International Journal of Learning Reformation in Elementary Education, [S. l.], v. 4, n. 03, p. 417–436, 2025. DOI: 10.56741/ijlree.v4i03.1072. Disponível em: https://journal.iistr.org/index.php/IJLREE/article/view/1072. Acesso em: 8 oct. 2026.